Sam says: I was sketching for an analog based sci-fi E-paper display based on half circles. I took the advantage of E-paper towards LCD to hide and create display gaps whenever pleasing. So I created these half circle segments whose repetition, the echoing, has a deeper meaning for the time telling. Continue reading →
Ignacio says: This is a redesign of my first idea published on tokyoflash blog, Ronu. I always loved my first idea, but in 2011 (the year I designed it), I had no idea of 3D, as you can see. It’s some ugly the design I did, isn’t?
That’s why I redesign it, trying to do the best I know to date, trying to refresh it, to upgrade it.
Anders says: Scribbling away one day, I sketched a display with curving lines across it. It looked to me like some sort of scanner display as seen in countless SF films. A few more lines and I had a concept; Astrolabe. The always-on OLED display adds visual punch.
Firdaus says: GAMERZ watch design is inspired by gaming rigs; those gaming PC case, gaming notebook, gaming mouse & keyboard etc. It is a combination of LCD and LED time telling in a watch. On idle (LCD) mode, user can tell the time without pressing a button as the time is always on. This is very useful when on driving or during outdoor under direct sunlight. Indoor and during night time, the hybrid (LCD+LED) mode will make the watch more appealing to enjoy.